Tampilkan postingan dengan label Fallout. Tampilkan semua postingan
Tampilkan postingan dengan label Fallout. Tampilkan semua postingan

Rabu, 24 April 2013

Fallout 3 Unique Weapons - The MIRV and Keller Family tape 5






www.youtube.com Click here to watch "Dead Space 2: Prologue [Fear with me - part1]" --------- Location of the last tape and the Experimental MIRV, the unique Fatman. [NOTE: tape 1 is not required to gain access in the bunker.] Tape: Travel to Anchorage Memorial and head to the North. Across the river there is a truck on its side and a tent behind that. Inside that tent on the table is the 5th Keller tape. Note that there are some Super Mutants and Centaurs there. If you are a first time visitor, there is also a Captive inside. MIRV: The Experimental MIRV is a unique Fat Man launcher that can be found in the bomb shelter area in the National Guard Depot on a table near the remains of the skeletons of the Keller Family, who play a central role during the player's acquisition of this weapon. This weapon is clearly and without a doubt the strongest weapon in the game, bar Mysterious Stranger's .44 Magnum. When fired, this weapon causes massive damage in the form of eight Mini Nukes. A random shotgun spread seems to be the path they take, usually 6 or 7 in a semi-tight group and one off in the distance. If aimed correctly, this weapon will kill anything in one hit, even Super Mutant Behemoths. The player must obtain holotapes 2, 3, 4, and 5 of the Keller Family Transcripts (tape 1 is not required) before the player can gain access to the secure section of the depot housing the weapon. It will only fire eight Mini Nukes at once, no more, no less. Practically, there may never be ...









She's back to Slash last year's record. Welcome to Camp New Horizons, where an automn retreat brings together a group of obnoxious rich kids and surely city thugs for an "experiment in sharing". But when the notorious transsexual psychopath Angela Baker (Pamela "Yes she's Bruce's Sister" Springsteen) Joins the horny teens, she shares a lesson in butchery with axes, trucks, firecrackers, lawnmowers and more. Academy Award nominee Micheal J. Pollard (1967, Bonnie and Clyde) and Tracy ("Yes she's Melanie's sister") Griffith co-star in this third installement of the cult body-count saga, packed with all the cruel killings you love, the gratuitous nudity you expect. Welcom to Sleepaway Camp 3: Teenage Wasteland! Trivia: Most of the characters in the film are named after characters from West Side Story (1961), "The Brady Bunch" (1969) and "The Munsters" (1964) The hockey mask Angela used in Sleepaway Camp II: Unhappy Campers (1988) is seen in the fishing scene. As it is pulled out of the water, another camper remarks that the date is "Saturday the 14th." Since it was filmed back-to-back with Sleepaway Camp II: Unhappy Campers (1988) in a six-week period, the same set was used for both films, a YMCA youth camp in Georgia. Filmed back to back with Sleepaway Camp II: Unhappy Campers (1988). The character of Arab was originally called Action. Tracy Griffith originally auditioned for the part of Angela before being cast as Marcia. The license numbers on the truck correspond with the ...
Video Rating: 4 / 5


Senin, 12 November 2012

Fallout 3 - MIRV Walkthrough/Location






This is a walkthrough of how to get the MIRV, upgraded Fatman. It shows all of the locations of the Keller tapes, which are needed to get into the bunker, where the MIRV is located. So this is all you need to get the MIRV. Enjoy! And please subscribe and comment! Okay on request I'm adding the locations in text: **Tape 1 Travel to the VAPL-58 Power Station then head North following the power line towers and it'll be at the base of the last one (third tower). The tape is on the bookcase at the bottom shelf. ((NOTE: This tape is NOT needed to enter the bunker; it does not have one of the 4-digit code numbers. Just backstory for this quest, got it anyway xD)) Tape 2 Travel to Hallowed Moors Cemetery North of Big Town. Going in at the front entrance, the second Keller tape will be on the left on top of the podium. Tape 3 Travel to Grisly Diner and head inside, then go to your right and out the back. The third Keller tape is located on a desk at the back. Tape 4 Travel to Rockbreaker's Last Gas and turn to the west. You will see an abandoned shack at the top of a cliff, which is the location of the fourth Keller tape. Make your way around the cliff from the left side of the mountain, where there are a super mutant and a super mutant brute. Enter the shack and the tape will be on the workbench on the left. Tape 5 Travel to Anchorage Memorial and head to the north. Across the river there is a truck on its side and a tent behind it. Inside the tent on the table is the fifth ...
Video Rating: 4 / 5


Sabtu, 01 September 2012

Fallout New Vegas Wild Card: You and What Army part 1 of 3 Caesar and Benny






Wild Card: You and What Army is tied in with Render unto Caesar and The House Always Wins II. Wild Card and House Always Wins both want you to upgrade and awaken the Securitron army in the bunker underneath Fortification Hill. Caesar wants you to destroy the bunker by busting its three power generators. The funny thing is that Caesar can be tricked. He'll believe the rumble of the awakening Securitrons is the sound of the bunker's destruction. So, to keep your options open, just obey Yes Man or Mr. House. When you meet Caesar, besides asking for the bunker's destruction, he'll inform that you will choose Benny's death (if you didn't kill Benny during Ring-a-Ding-Ding). Helping Benny escape will make the entire camp hostile. If you try to release Benny, you better run out of the tent right afterward. The Praetorian Guards can really mess a player up. To stay on Caesar's good side, don't help Benny. The bunker is in the weather station at the back end of the Legion camp. A Legionary will give back your gear so that you can safely explore the bunker. Open the way to the bunker by interacting with the console underneath the red light. Inside, you'll run into a communication station through which you can speak with Mr. House. Talking with him is inconsequential since he can not remotely deactivate Bunker security. Go downstairs and take out the first protectron. In the room behind it, there are security terminals that you can use to make the Bunker safe. Hack them if you can ...









On the 28-3-09 at about 1am a group launched a violent racist attack at the Bulahdelah Aboriginal Tent Embassy. They started by shouting out verbal abuse like Black c#*ts and F#*kn abos before bashing university students and an Aboriginal Elder. There were only four university students and two men who are both Aboriginal staying there at the time. The university students had only arrived minutes before the attack, two of the students were bashed, one viciously and a third suffered racial abuse, they called her a slant eyed bitch and were saying things like, what, so theyve got Chinese coming out now helping them. The Bulahdelah Aboriginal Tent Embassy is on a Sacred Mountain that is under threat by the Roads and Traffic Authority (RTA). The Elder who was attacked is Worimi, who is a Worimi man and custodian for the mountain, he was violently attacked, he was hit then stabbed in the head with objects, once he was on the ground he was about to be hit again but someone saw this about to happen and shouted out to distract the attacker. Worimi had previously had a heart bypass operation and as a result of what happened that night Worimi suffered a heart attack that he didnt know about and had to have a another heart bypass operation and was given a 2 out of 7% chance of survival. Worimi survived the operation but has not felt the same since. That night the police didnt even check that everyone was ok or even find out if anyone needed an ambulance. The night before the attack ...